Google I/O 2016 Recap



This was my second time attending Google I/O and it was once again a great experience. I put together a few highlights of the event below:


Venue

So the event took place at Shoreline Amphitheatre in Mountain View, California. It was my first time in Mountain View and it's such a beautiful city. On Day 1 of the conference it was a bit "toasty" outside so that proved to be challenging, but eventually the remaining days were pleasant and breezy. The majority of the talks took place inside tents and there tended to be a lot of interest on the part of attendees.



Attendees

For me one of the best parts of attending I/O this year was getting to meet so many of the people that I have interacted with online. Most of them were really cool people and managed to keep their spirits up despite putting up with the heat and long lines.




Takeaways

I was completely impressed with the updates to Android Studio. Some of the things that I felt would be nice to haves, like showing Gradle dependencies clearly or having the Espresso Test Recorder were released. Definitely one of the major highlights for me.


Something that surprised me though was how Firebase has become the de facto standard of all things mobile for Google. In fact, several products were renamed "Firebase X, Y, Z". The following tweet summarizes it best:



Also there were several talks on developing applications for emerging markets. I especially enjoyed the one titled, "Building for Billions". The speakers talked about the best strategies for making sure your application is always interactive and responsive for users regardless of network and memory conditions.

All in all, I am very thankful I was able to attend; I know that everyone doesn't get this opportunity. I learned a lot, I drank a lot of coffee, and I met some awesome folks.



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